![]() ![]() "It feels choppier and more uneven, while controller latency - hardly one of the game's strongest points on original hardware - sometimes feels significantly laggier on Xbox One. ![]() Xbox One delivers new frames at a rate very different from the Xbox 360 version's, and much later than the standard 16ms and 33ms intervals. You can expect up to a 5fps increase in some spots, but it's the frame-pacing issue that sours the experience. According to Digital Foundry, though raw frame-rate has improved, this may not be such a good thing. The case of GTA 4 is complicated, as the site's recent analysis revealed. Thanks to outlets like Digital Foundry, though, we get to actually find out if Xbox One is the best way to play the game. Last week, the Xbox 360 version of GTA 4 became playable on Xbox One thanks to the console's backwards compatibility.Īs is usually the case with backwards compatible games, the transition doesn't always result in a performance improvements. GTA 4 on Xbox One backwards compatibility is quite a peculiar thing. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |